My Project
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#include "osl/numEffectState.h"
Go to the source code of this file.
Classes | |
struct | osl::move_generator::PieceOnBoard< Action, noCapturePromote > |
特定のpieceを動かす手を生成 More... | |
struct | osl::move_generator::GeneratePieceOnBoard |
Namespaces | |
namespace | osl |
namespace | osl::move_generator |
Enumerations | |
enum | osl::move_generator::PromoteType { osl::move_generator::NoPromoteType =0 , osl::move_generator::CanPromoteType =1 , osl::move_generator::CheckPromoteType =2 , osl::move_generator::MustPromoteType =3 } |