attack5x5_progresses | osl::progress::ml::NewProgressData | private |
attack5x5_weight | osl::progress::ml::NewProgress | privatestatic |
attack5x5_x_weight | osl::progress::ml::NewProgress | privatestatic |
attack5x5_y_weight | osl::progress::ml::NewProgress | privatestatic |
attack5x5Value(const NumEffectState &state) const | osl::progress::ml::NewProgress | private |
attack_relative | osl::progress::ml::NewProgress | privatestatic |
attacked_ptype_pair_weight | osl::progress::ml::NewProgress | privatestatic |
bishop | osl::progress::ml::NewProgressData | private |
debugInfo() const | osl::progress::ml::NewProgress | |
defaultFilename() | osl::progress::ml::NewProgress | static |
defense_relative | osl::progress::ml::NewProgress | privatestatic |
defenses | osl::progress::ml::NewProgressData | private |
effect_progresses | osl::progress::ml::NewProgressData | private |
effectstate_weight | osl::progress::ml::NewProgress | privatestatic |
gold | osl::progress::ml::NewProgressData | private |
index(Square king, Square target) | osl::progress::ml::NewProgress | inlineprivatestatic |
index5x5(int rook, int bishop, int gold, int silver, int promoted) | osl::progress::ml::NewProgress | inlineprivatestatic |
index5x5x(int rook, int bishop, int gold, int silver, int promoted, int king_x) | osl::progress::ml::NewProgress | inlineprivatestatic |
index5x5y(int rook, int bishop, int gold, int silver, int promoted, int king_y) | osl::progress::ml::NewProgress | inlineprivatestatic |
indexPerEffect(Square king, Square target, int count) | osl::progress::ml::NewProgress | inlineprivatestatic |
indexPerEffectX(Square king, Square target, int count) | osl::progress::ml::NewProgress | inlineprivatestatic |
indexPerEffectY(Square king, Square target, int count) | osl::progress::ml::NewProgress | inlineprivatestatic |
indexRelative(const Square king, const Ptype ptype, const Square pos) | osl::progress::ml::NewProgress | inlineprivatestatic |
indexRelative(const Player player, const Square king, const Piece piece) | osl::progress::ml::NewProgress | inlineprivatestatic |
indexX(Square king, Square target) | osl::progress::ml::NewProgress | inlineprivatestatic |
indexY(Square king, Square target) | osl::progress::ml::NewProgress | inlineprivatestatic |
initialized() | osl::progress::ml::NewProgress | inlinestatic |
initialized_flag | osl::progress::ml::NewProgress | privatestatic |
king_relative_attack | osl::progress::ml::NewProgressData | private |
king_relative_defense | osl::progress::ml::NewProgressData | private |
king_relative_weight | osl::progress::ml::NewProgress | privatestatic |
max_progress | osl::progress::ml::NewProgress | privatestatic |
maxProgress() | osl::progress::ml::NewProgress | inlinestatic |
NewProgress(const NumEffectState &state) | osl::progress::ml::NewProgress | |
non_pawn_ptype_attacked_pair | osl::progress::ml::NewProgressData | private |
non_pawn_ptype_attacked_pair_eval | osl::progress::ml::NewProgressData | private |
pawn_facing | osl::progress::ml::NewProgressData | private |
pawn_facing_weight | osl::progress::ml::NewProgress | privatestatic |
piecestand7 | osl::progress::ml::NewProgressData | private |
piecestand7_weight | osl::progress::ml::NewProgress | privatestatic |
progress() const | osl::progress::ml::NewProgress | inline |
progress16() const | osl::progress::ml::NewProgress | inline |
progress16(Player p) const | osl::progress::ml::NewProgress | inline |
progressAttack(Player p) const | osl::progress::ml::NewProgress | inline |
progressDefense(Player p) const | osl::progress::ml::NewProgress | inline |
progresses | osl::progress::ml::NewProgressData | private |
progressOne(const NumEffectState &state, int &attack, int &defense) | osl::progress::ml::NewProgress | privatestatic |
ProgressScale enum value | osl::progress::ml::NewProgress | |
promoted | osl::progress::ml::NewProgressData | private |
promotion37 | osl::progress::ml::NewProgressData | private |
promotion37_eval | osl::progress::ml::NewProgressData | private |
promotion37_weight | osl::progress::ml::NewProgress | privatestatic |
promotion37One(const NumEffectState &state, int rank) | osl::progress::ml::NewProgress | private |
rawData() const | osl::progress::ml::NewProgress | inline |
rook | osl::progress::ml::NewProgressData | private |
setUp(const char *filename) | osl::progress::ml::NewProgress | static |
setUp() | osl::progress::ml::NewProgress | static |
silver | osl::progress::ml::NewProgressData | private |
stand_progresses | osl::progress::ml::NewProgressData | private |
stand_weight | osl::progress::ml::NewProgress | privatestatic |
update(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | inline |
updateAttack5x5Pieces(PieceMask, const NumEffectState &) | osl::progress::ml::NewProgress | private |
updateAttack5x5PiecesAndState(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
updateMain(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | inlineprivate |
updateNonPawnAttackedPtypePair(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
updateNonPawnAttackedPtypePairOne(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
updatePawnFacing(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
updatePieceKingRelativeBonus(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
updatePieceStand7(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
updatePromotion37(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
updateSub(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | |