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#include "osl/simpleState.h"
#include "osl/bits/numBitmapEffect.h"
#include "osl/bits/boardMask.h"
#include "osl/bits/bitXmask.h"
#include "osl/bits/effectedNumTable.h"
#include "osl/mobility/mobilityTable.h"
Go to the source code of this file.
Classes | |
class | osl::effect::NumSimpleEffectTable |
局面全体の利きデータ. More... | |
Namespaces | |
namespace | osl |
namespace | osl::checkmate |
namespace | osl::effect |
Functions | |
bool | osl::effect::operator== (const NumSimpleEffectTable &, const NumSimpleEffectTable &) |
std::ostream & | osl::effect::operator<< (std::ostream &, const NumSimpleEffectTable &) |
bool | osl::effect::operator!= (const NumSimpleEffectTable &et1, const NumSimpleEffectTable &et2) |