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osl::eval::See Struct Reference

#include <see.h>

Static Public Member Functions

static int see (const NumEffectState &state, Move move, const PieceMask &my_pin=PieceMask(), const PieceMask &op_pin=PieceMask(), const PtypeEvalTable *table=0)
 
template<Player P>
static int seeInternal (const NumEffectState &state, Move move, const PieceMask &my_pin, const PieceMask &op_pin, const PtypeEvalTable &table)
 
template<Player P>
static void findEffectPieces (const NumEffectState &state, Square effect_to, PtypeOSquareVector &my_pieces, PtypeOSquareVector &op_pieces)
 
template<osl::Player P>
static void findEffectPiecesAfterMove (const NumEffectState &state, Move move, PtypeOSquareVector &my_pieces, PtypeOSquareVector &op_pieces)
 
static void findAdditionalPieces (const NumEffectState &state, Player attack, Square target, Square direct_attack_from, PtypeOSquareVector &out)
 
template<Player P>
static int computeValue (const NumEffectState &state, Move move, PtypeOSquareVector &my_pieces, PtypeOSquareVector &op_pieces, const PieceMask &my_pin, const PieceMask &op_pin, const PtypeEvalTable &table)
 PtypeOSquareVector をもとに取り返し値を計算する
 

Detailed Description

Definition at line 13 of file see.h.

Member Function Documentation

◆ computeValue()

template<osl::Player P>
int osl::eval::See::computeValue ( const NumEffectState state,
Move  move,
PtypeOSquareVector my_pieces,
PtypeOSquareVector op_pieces,
const PieceMask my_pin,
const PieceMask op_pin,
const PtypeEvalTable table 
)
static

◆ findAdditionalPieces()

void osl::eval::See::findAdditionalPieces ( const NumEffectState state,
Player  attack,
Square  target,
Square  direct_attack_from,
PtypeOSquareVector out 
)
static

◆ findEffectPieces()

template<osl::Player P>
void osl::eval::See::findEffectPieces ( const NumEffectState state,
Square  effect_to,
PtypeOSquareVector my_pieces,
PtypeOSquareVector op_pieces 
)
static

◆ findEffectPiecesAfterMove()

template<osl::Player P>
void osl::eval::See::findEffectPiecesAfterMove ( const NumEffectState state,
Move  move,
PtypeOSquareVector my_pieces,
PtypeOSquareVector op_pieces 
)
static

◆ see()

int osl::eval::See::see ( const NumEffectState state,
Move  move,
const PieceMask my_pin = PieceMask(),
const PieceMask op_pin = PieceMask(),
const PtypeEvalTable table = 0 
)
static

Definition at line 261 of file see.cc.

References osl::BLACK, osl::Move::player(), and osl::eval::Ptype_Eval_Table.

Referenced by osl::rating::Capture::see().

◆ seeInternal()

template<osl::Player P>
int osl::eval::See::seeInternal ( const NumEffectState state,
Move  move,
const PieceMask my_pin,
const PieceMask op_pin,
const PtypeEvalTable table 
)
static

The documentation for this struct was generated from the following files: