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This is the complete list of members for osl::progress::Effect5x3d, including all inherited members.
changeTurn() | osl::progress::Effect5x3d | inline |
Effect5x3d(const NumEffectState &state) | osl::progress::Effect5x3d | inlineexplicit |
makeProgress(Player defense, const NumEffectState &state, Square king) | osl::progress::Effect5x3d | static |
makeProgress(Player defense, const NumEffectState &state) | osl::progress::Effect5x3d | inlinestatic |
makeProgress(const NumEffectState &state) | osl::progress::Effect5x3d | inlinestatic |
progress(Player p) const | osl::progress::Effect5x3d | inline |
progress16(int progress) | osl::progress::Effect5x3d | inlinestatic |
progress16() const | osl::progress::Effect5x3d | inline |
progress16(Player p) const | osl::progress::Effect5x3d | inline |
progress16each(int progress) | osl::progress::Effect5x3d | inlinestatic |
progresses | osl::progress::Effect5x3d | private |
update(const NumEffectState &new_state, Move last_move) | osl::progress::Effect5x3d |