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sennichite.h
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1/* sennichite.h
2 */
3#ifndef OSL_SENNICHITE_H
4#define OSL_SENNICHITE_H
5
6#include "osl/basic_type.h"
7#include <iosfwd>
8
9namespace osl
10{
12 {
13 friend bool operator==(const Sennichite&, const Sennichite&);
14 struct Result
15 {
17 };
20 public:
21 static Sennichite NORMAL() { return Result::NORMAL; }
22 static Sennichite DRAW() { return Result::DRAW; }
25
26 bool isNormal() const { return value == Result::NORMAL; }
27 bool isDraw() const { return value == Result::DRAW; }
28 bool hasWinner() const
29 {
31 }
32 Player winner() const;
33 };
34
35 inline bool operator==(const Sennichite& l, const Sennichite& r)
36 {
37 return l.value == r.value;
38 }
39 std::ostream& operator<<(std::ostream&, const Sennichite&);
40} // namespace osl
41
42#endif /* OSL_SENNICHITE_H */
43// ;;; Local Variables:
44// ;;; mode:c++
45// ;;; c-basic-offset:2
46// ;;; End:
static Sennichite DRAW()
Definition sennichite.h:22
bool hasWinner() const
Definition sennichite.h:28
Sennichite(Result::Values v)
Definition sennichite.h:19
static Sennichite BLACK_LOSE()
Definition sennichite.h:23
friend bool operator==(const Sennichite &, const Sennichite &)
Definition sennichite.h:35
static Sennichite WHITE_LOSE()
Definition sennichite.h:24
Player winner() const
Definition sennichite.cc:7
bool isDraw() const
Definition sennichite.h:27
static Sennichite NORMAL()
Definition sennichite.h:21
Result::Values value
Definition sennichite.h:18
bool isNormal() const
Definition sennichite.h:26
Player
Definition basic_type.h:8
std::ostream & operator<<(std::ostream &os, Player player)
Definition basic_type.cc:14
bool operator==(Square l, Square r)
Definition basic_type.h:758