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osl::eval::ml::KingPieceRelative Struct Reference

#include <kingTable.h>

Public Types

enum  { DIM }
 
enum  { TABLE_DIM = DIM / 2 }
 
typedef CArray2d< MultiInt, PTYPE_SIZE, 17 *9 > table_t
 

Static Public Member Functions

static int index (const NumEffectState &, Player owner, const Square position, Square king)
 
static int index (const NumEffectState &state, Player owner, const Square position, bool same_king)
 
static int index (const NumEffectState &state, PtypeO ptypeo, const Square position, bool same_king)
 
static int index (const NumEffectState &state, const Piece piece, bool same_king)
 
static void setUp (const Weights &weights, int stage)
 
static MultiInt eval (const NumEffectState &state)
 
template<Player P>
static MultiInt evalWithUpdate (const NumEffectState &state, Move moved, const MultiInt &last_values)
 

Static Public Attributes

static table_t attack_table
 
static table_t defense_table
 

Detailed Description

Definition at line 17 of file kingTable.h.

Member Typedef Documentation

◆ table_t

Definition at line 19 of file kingTable.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
Enumerator
DIM 

Definition at line 52 of file kingTable.h.

◆ anonymous enum

anonymous enum
Enumerator
TABLE_DIM 

Definition at line 54 of file kingTable.h.

Member Function Documentation

◆ eval()

MultiInt osl::eval::ml::KingPieceRelative::eval ( const NumEffectState state)
static

◆ evalWithUpdate()

template<osl::Player P>
template MultiInt osl::eval::ml::KingPieceRelative::evalWithUpdate< WHITE > ( const NumEffectState state,
Move  moved,
const MultiInt last_values 
)
static

◆ index() [1/4]

static int osl::eval::ml::KingPieceRelative::index ( const NumEffectState ,
Player  owner,
const Square  position,
Square  king 
)
inlinestatic

Definition at line 21 of file kingTable.h.

References osl::BLACK, osl::Square::x(), and osl::Square::y().

Referenced by index(), index(), and index().

◆ index() [2/4]

static int osl::eval::ml::KingPieceRelative::index ( const NumEffectState state,
const Piece  piece,
bool  same_king 
)
inlinestatic

Definition at line 46 of file kingTable.h.

References index(), osl::Piece::owner(), and osl::Piece::square().

◆ index() [3/4]

static int osl::eval::ml::KingPieceRelative::index ( const NumEffectState state,
Player  owner,
const Square  position,
bool  same_king 
)
inlinestatic

Definition at line 30 of file kingTable.h.

References osl::alt(), index(), and osl::SimpleState::kingSquare().

◆ index() [4/4]

static int osl::eval::ml::KingPieceRelative::index ( const NumEffectState state,
PtypeO  ptypeo,
const Square  position,
bool  same_king 
)
inlinestatic

Definition at line 39 of file kingTable.h.

References osl::getOwner(), and index().

◆ setUp()

void osl::eval::ml::KingPieceRelative::setUp ( const Weights weights,
int  stage 
)
static

Definition at line 7 of file kingTable.cc.

References osl::PTYPE_MAX, osl::PTYPE_PIECE_MIN, and osl::eval::ml::Weights::value().

Member Data Documentation

◆ attack_table

osl::CArray2d< MultiInt, osl::PTYPE_SIZE, 17 *9 > osl::eval::ml::KingPieceRelative::attack_table
static

Definition at line 20 of file kingTable.h.

◆ defense_table

osl::CArray2d< MultiInt, osl::PTYPE_SIZE, 17 *9 > osl::eval::ml::KingPieceRelative::defense_table
static

Definition at line 20 of file kingTable.h.


The documentation for this struct was generated from the following files: