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promote_.h File Reference
#include "osl/move_generator/move_action.h"
#include "osl/numEffectState.h"

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Classes

class  osl::move_generator::Promote< P, NoCapture >
 成る手を生成. More...
 
struct  osl::move_generator::GeneratePromote< NoCapture >
 Player で特殊化した Action でinstantiate すると無駄なので注意. More...
 

Namespaces

namespace  osl
 
namespace  osl::move_generator