My Project
osl::eval::ml::NonPawnAttacked Member List

This is the complete list of members for osl::eval::ml::NonPawnAttacked, including all inherited members.

adjust(int black_turn_king_attack, int black_turn_king_defense, int white_turn_king_attack, int white_turn_king_defense, MultiIntPair &result)osl::eval::ml::NonPawnAttackedstatic
DIM enum valueosl::eval::ml::NonPawnAttacked
eval(const NumEffectState &state, MultiIntPair &out)osl::eval::ml::NonPawnAttackedstatic
evalWithUpdateBang(const NumEffectState &state, Move moved, const CArray< PieceMask, 2 > &effected_mask, MultiIntPair &last_value_and_out)osl::eval::ml::NonPawnAttackedstatic
index(bool same_turn, bool has_support, Ptype ptype)osl::eval::ml::NonPawnAttackedinlineprivatestatic
indexK(Square king, bool same_turn, bool has_support, Square position, Player owner, Ptype ptype)osl::eval::ml::NonPawnAttackedinlineprivatestatic
indexK(Square king, bool same_turn, bool has_support, Piece piece)osl::eval::ml::NonPawnAttackedinlineprivatestatic
king_tableosl::eval::ml::NonPawnAttackedprivatestatic
NonPawnAttackedKingRelativeosl::eval::ml::NonPawnAttackedfriend
ONE_DIM enum valueosl::eval::ml::NonPawnAttacked
setUp(const Weights &weights)osl::eval::ml::NonPawnAttackedstatic
tableosl::eval::ml::NonPawnAttackedprivatestatic
updateEffectChanged(const NumEffectState &state, const CArray< PieceMask, 2 > &effected_mask, const CArray< PieceMask, 2 > &new_mask, int moved_piece_number, MultiIntPair &result)osl::eval::ml::NonPawnAttackedinlineprivatestatic