#include <fixedDepthSearcher.h>
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static void | setAttackLeaf (Move, PieceStand &) |
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static void | attack (Move, PieceStand, PieceStand &) |
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static void | setLeaf (const NumEffectState &, Player, PieceStand, PieceStand &) |
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static void | clear (PieceStand &) |
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static void | updateMax (PieceStand, PieceStand &) |
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static void | addMonopolizedPieces (const NumEffectState &, Player, PieceStand, PieceStand &) |
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static ProofDisproof | attackEstimation (const NumEffectState &, Player, King8Info) |
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Definition at line 14 of file fixedDepthSearcher.h.
◆ addMonopolizedPieces()
◆ attack()
◆ attackEstimation()
◆ clear()
static void osl::checkmate::NoProofPieces::clear |
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PieceStand & |
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inlinestatic |
◆ setAttackLeaf()
static void osl::checkmate::NoProofPieces::setAttackLeaf |
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Move |
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PieceStand & |
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) |
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inlinestatic |
◆ setLeaf()
◆ updateMax()
The documentation for this struct was generated from the following file: