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osl::move_generator::Escape< Action > Member List

This is the complete list of members for osl::move_generator::Escape< Action >, including all inherited members.

generate(const NumEffectState &state, Piece piece, Action &action)osl::move_generator::Escape< Action >static
generateBlocking(const NumEffectState &state, Piece p, Square to, Square from, Action &action)osl::move_generator::Escape< Action >static
generateBlockingKing(const NumEffectState &state, Piece p, Square from, Action &action)osl::move_generator::Escape< Action >static
generateCapture(const NumEffectState &state, Piece p, Square target, Action &action)osl::move_generator::Escape< Action >inlinestatic
generateCaptureKing(const NumEffectState &state, Piece p, Square target, Action &action)osl::move_generator::Escape< Action >inlinestatic
generateEscape(const NumEffectState &state, Piece p, Action &action, Int2Type< Type >)osl::move_generator::Escape< Action >static
generateEscape(const NumEffectState &state, Piece p, Action &action)osl::move_generator::Escape< Action >inlinestatic
generateKingEscape(const NumEffectState &state, Action &action)osl::move_generator::Escape< Action >static
generateMoves(const NumEffectState &state, Piece piece, Piece attacker, Action &action)osl::move_generator::Escape< Action >static
generateMovesBy(const NumEffectState &state, Piece p, Piece attacker, Action &action)osl::move_generator::Escape< Action >static
generateMovesBy(const NumEffectState &state, Piece p, Move last_move, Action &action)osl::move_generator::Escape< Action >static
generateMovesBy(const NumEffectState &state, Piece p, Action &action)osl::move_generator::Escape< Action >static