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osl::checkmate::FixedDepthSolverExt Member List

This is the complete list of members for osl::checkmate::FixedDepthSolverExt, including all inherited members.

addCount()osl::checkmate::FixedDepthSearcherinlineprivate
attack(int depth, Move &best_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSearcher
attackMayUnsafe(int depth, Move &best_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSearcher
blockEstimation(Square attack_from, Square defense_king) constosl::checkmate::FixedDepthSearcher
countosl::checkmate::FixedDepthSearcherprotected
defense(Move last_move, int depth, PieceStand &proof_pieces)osl::checkmate::FixedDepthSearcher
defenseEstimation(Move last_move, PieceStand &proof_pieces, Piece attacker_piece, Square target_position) constosl::checkmate::FixedDepthSearcherprivate
FixedDepthSearcher()osl::checkmate::FixedDepthSearcherinline
FixedDepthSearcher(NumEffectState &s)osl::checkmate::FixedDepthSearcherinlineexplicit
FixedDepthSolverExt()osl::checkmate::FixedDepthSolverExt
FixedDepthSolverExt(NumEffectState &s)osl::checkmate::FixedDepthSolverExtexplicit
generateBlockingWhenLiberty0(Piece defense_king, Square attack_from, CheckMoveVector &moves) constosl::checkmate::FixedDepthSearcher
getCount() constosl::checkmate::FixedDepthSearcherinline
hasCheckmateMove(int depth, Move &best_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
hasCheckmateMove(int depth, Move &best_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
osl::checkmate::FixedDepthSearcher::hasCheckmateMove(int depth, Move &best_move)osl::checkmate::FixedDepthSearcherinline
osl::checkmate::FixedDepthSearcher::hasCheckmateMove(int depth)osl::checkmate::FixedDepthSearcherinline
hasCheckmateMoveOfTurn(int depth, Move &best_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
osl::checkmate::FixedDepthSearcher::hasCheckmateMoveOfTurn(int depth, Move &best_move)osl::checkmate::FixedDepthSearcher
hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
hasCheckmateWithGuideOfTurn(int depth, Move &guide, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
osl::checkmate::FixedDepthSearcher::hasEscapeByMove(Move next_move, int depth)osl::checkmate::FixedDepthSearcher
hasEscapeByMoveOfTurn(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
osl::checkmate::FixedDepthSearcher::hasEscapeByMoveOfTurn(Move next_move, int depth)osl::checkmate::FixedDepthSearcher
hasEscapeMove(Move last_move, int depth, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
hasEscapeMove(Move last_move, int depth, PieceStand &proof_pieces)osl::checkmate::FixedDepthSolverExt
osl::checkmate::FixedDepthSearcher::hasEscapeMove(Move last_move, int depth)osl::checkmate::FixedDepthSearcherinline
hasEscapeMoveOfTurn(Move last_move, int depth)osl::checkmate::FixedDepthSearcher
setState(NumEffectState &s)osl::checkmate::FixedDepthSearcherinline
stand(Player P) constosl::checkmate::FixedDepthSearcherinline
stateosl::checkmate::FixedDepthSearcherprotected