My Project
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#include <escape_.h>
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static void | generate (const NumEffectState &state, MoveVector &out) |
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static void | generateCheap (const NumEffectState &state, MoveVector &out) |
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不成の受けも作成
Definition at line 9 of file escape_.cc.
References osl::FixedCapacityVector< T, Capacity >::begin(), osl::FixedCapacityVector< T, Capacity >::end(), osl::move_generator::GenerateEscapeOfTurn::generate(), osl::SimpleState::kingPiece(), osl::FixedCapacityVector< T, Capacity >::push_back(), osl::FixedCapacityVector< T, Capacity >::size(), osl::SimpleState::turn(), and osl::unpromote().
Referenced by osl::NumEffectState::generateLegal(), and osl::rating::FeatureSet::generateRating().
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Definition at line 28 of file escape_.cc.
References osl::BLACK, osl::move_generator::GenerateEscape< P >::generateCheapKingEscape(), and osl::SimpleState::turn().