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osl::move_generator::GenerateEscape< P > Struct Template Reference

#include <escape_.h>

Static Public Member Functions

template<class Action >
static void generate (const NumEffectState &state, Piece piece, Action &a)
 
static void generate (const NumEffectState &state, Piece piece, MoveVector &out)
 
template<class Action >
static void generateCheap (const NumEffectState &state, Piece piece, Action &a)
 
static void generateCheap (const NumEffectState &state, Piece piece, MoveVector &out)
 
template<size_t Capacity>
static void generateKingEscape (const NumEffectState &state, FixedCapacityVector< Move, Capacity > &out)
 不成の受けは作成しないので必要な場合はユーザが作成
 
template<size_t Capacity>
static void generateCheapKingEscape (const NumEffectState &state, FixedCapacityVector< Move, Capacity > &out)
 

Detailed Description

template<Player P>
struct osl::move_generator::GenerateEscape< P >

Definition at line 104 of file escape_.h.

Member Function Documentation

◆ generate() [1/2]

template<Player P>
template<class Action >
static void osl::move_generator::GenerateEscape< P >::generate ( const NumEffectState state,
Piece  piece,
Action &  a 
)
inlinestatic

Definition at line 107 of file escape_.h.

◆ generate() [2/2]

template<Player P>
static void osl::move_generator::GenerateEscape< P >::generate ( const NumEffectState state,
Piece  piece,
MoveVector out 
)
inlinestatic

Definition at line 111 of file escape_.h.

◆ generateCheap() [1/2]

template<Player P>
template<class Action >
static void osl::move_generator::GenerateEscape< P >::generateCheap ( const NumEffectState state,
Piece  piece,
Action &  a 
)
inlinestatic

Definition at line 117 of file escape_.h.

◆ generateCheap() [2/2]

template<Player P>
static void osl::move_generator::GenerateEscape< P >::generateCheap ( const NumEffectState state,
Piece  piece,
MoveVector out 
)
inlinestatic

Definition at line 122 of file escape_.h.

◆ generateCheapKingEscape()

template<Player P>
template<size_t Capacity>
static void osl::move_generator::GenerateEscape< P >::generateCheapKingEscape ( const NumEffectState state,
FixedCapacityVector< Move, Capacity > &  out 
)
inlinestatic

◆ generateKingEscape()

template<Player P>
template<size_t Capacity>
static void osl::move_generator::GenerateEscape< P >::generateKingEscape ( const NumEffectState state,
FixedCapacityVector< Move, Capacity > &  out 
)
inlinestatic

不成の受けは作成しないので必要な場合はユーザが作成

Definition at line 130 of file escape_.h.

Referenced by osl::checkmate::Dfpn::generateCheck(), and osl::checkmate::Dfpn::generateEscape().


The documentation for this struct was generated from the following file: