My Project
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#include "osl/numEffectState.h"
#include <vector>
#include <string>
#include <iosfwd>
#include <stdexcept>
Go to the source code of this file.
Classes | |
struct | osl::csa::CsaIOError |
struct | osl::RecordMinimal |
class | osl::csa::CsaFileMinimal |
class | osl::csa::CsaString |
Namespaces | |
namespace | osl |
namespace | osl::csa |
CSA形式. | |
Functions | |
const Move | osl::csa::strToMove (const std::string &s, const SimpleState &st) |
Player | osl::csa::charToPlayer (char c) |
const Square | osl::csa::strToPos (const std::string &s) |
Ptype | osl::csa::strToPtype (const std::string &s) |
const std::string | osl::csa::show (Move) |
const std::string | osl::csa::fancyShow (Move) |
const std::string | osl::csa::show (Square) |
const std::string | osl::csa::show (Ptype) |
const std::string | osl::csa::show (Piece) |
const std::string | osl::csa::show (Player) |
const std::string | osl::csa::show (const Move *first, const Move *last) |
const std::string | osl::csa::show (Move, std::string &buf) |
const std::string | osl::csa::show (Square, std::string &buf, size_t offset=0) |
const std::string | osl::csa::show (Ptype, std::string &buf, size_t offset=0) |
const std::string | osl::csa::show (Player, std::string &buf, size_t offset=0) |