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Player で特殊化した Action でinstantiate すると無駄なので注意. More...
#include <promote_.h>
Static Public Member Functions | |
template<class Action > | |
static void | generate (Player p, const NumEffectState &state, Action &action) |
Player で特殊化した Action でinstantiate すると無駄なので注意.
Definition at line 42 of file promote_.h.
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inlinestatic |
Definition at line 45 of file promote_.h.
References osl::BLACK, and osl::move_generator::Promote< P, NoCapture >::generateMoves().