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drop.h
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1#ifndef _GENERATE_DROP_MOVES_H
2#define _GENERATE_DROP_MOVES_H
3
6
7namespace osl
8{
9 namespace move_generator
10 {
14 template<class Action>
15 class Drop
16 {
17 public:
18 template<Player P>
19 static void generate(const NumEffectState& state,Action& action);
20 };
21 } // namespace move_generator
22} // namespace osl
23
24#endif /* _GENERATE_DROP_MOVES_H */
25// ;;; Local Variables:
26// ;;; mode:c++
27// ;;; c-basic-offset:2
28// ;;; coding:utf-8
29// ;;; End:
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Definition drop.h:16
static void generate(const NumEffectState &state, Action &action)