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Static Public Member Functions | List of all members
osl::mobility::LanceMobility Struct Reference

盤上の香車の動けるマス More...

#include <lanceMobility.h>

Static Public Member Functions

template<Player P>
static void countBoth (const NumEffectState &state, Piece p, int &countAll, int &countSafe)
 縦方向, P : 駒pの持ち主 countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める
 
static void countBoth (Player pl, const NumEffectState &state, Piece p, int &countAll, int &countSafe)
 
template<Player P>
static int countAll (const NumEffectState &state, Square pos, int num)
 縦方向,利きに関係なく動けるマスの数
 
template<Player P>
static int countAll (const NumEffectState &state, Piece p)
 
static int countAll (Player pl, const NumEffectState &state, Piece p)
 
template<Player P>
static int countSafe (const NumEffectState &state, Piece p)
 縦方向,相手の利きがない動けるマスを求める
 
static int countSafe (Player pl, const NumEffectState &state, Piece p)
 

Detailed Description

盤上の香車の動けるマス

Definition at line 14 of file lanceMobility.h.

Member Function Documentation

◆ countAll() [1/3]

template<Player P>
static int osl::mobility::LanceMobility::countAll ( const NumEffectState state,
Piece  p 
)
inlinestatic

◆ countAll() [2/3]

template<Player P>
static int osl::mobility::LanceMobility::countAll ( const NumEffectState state,
Square  pos,
int  num 
)
inlinestatic

縦方向,利きに関係なく動けるマスの数

Definition at line 42 of file lanceMobility.h.

References osl::BLACK, osl::NumEffectState::mobilityOf(), osl::SimpleState::pieceAt(), and osl::Square::y().

Referenced by countBoth(), and countBoth().

◆ countAll() [3/3]

static int osl::mobility::LanceMobility::countAll ( Player  pl,
const NumEffectState state,
Piece  p 
)
inlinestatic

Definition at line 55 of file lanceMobility.h.

References osl::BLACK.

◆ countBoth() [1/2]

template<Player P>
static void osl::mobility::LanceMobility::countBoth ( const NumEffectState state,
Piece  p,
int &  countAll,
int &  countSafe 
)
inlinestatic

縦方向, P : 駒pの持ち主 countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める

Definition at line 25 of file lanceMobility.h.

References countAll(), osl::mobility::countMobilityBoth(), countSafe(), osl::Piece::isOnBoard(), osl::LANCE, osl::Piece::owner(), osl::Piece::ptype(), and osl::Piece::square().

◆ countBoth() [2/2]

static void osl::mobility::LanceMobility::countBoth ( Player  pl,
const NumEffectState state,
Piece  p,
int &  countAll,
int &  countSafe 
)
inlinestatic

Definition at line 32 of file lanceMobility.h.

References osl::BLACK, countAll(), and countSafe().

◆ countSafe() [1/2]

template<Player P>
static int osl::mobility::LanceMobility::countSafe ( const NumEffectState state,
Piece  p 
)
inlinestatic

縦方向,相手の利きがない動けるマスを求める

Definition at line 65 of file lanceMobility.h.

References osl::mobility::countMobilitySafe(), osl::Piece::isOnBoard(), osl::LANCE, osl::Piece::owner(), osl::Piece::ptype(), and osl::Piece::square().

Referenced by countBoth(), and countBoth().

◆ countSafe() [2/2]

static int osl::mobility::LanceMobility::countSafe ( Player  pl,
const NumEffectState state,
Piece  p 
)
inlinestatic

Definition at line 73 of file lanceMobility.h.

References osl::BLACK.


The documentation for this struct was generated from the following file: