My Project
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#include "osl/basic_type.h"
#include "osl/bits/ptypeTable.h"
#include "osl/bits/boardTable.h"
#include "osl/bits/ptypeTraits.h"
#include "osl/bits/pieceMask.h"
#include "osl/bits/bitXmask.h"
#include "osl/bits/effectContent.h"
#include "osl/container.h"
#include <iosfwd>
Go to the source code of this file.
Classes | |
class | osl::SimpleState |
Namespaces | |
namespace | osl |
Enumerations | |
enum | osl::Handicap { osl::HIRATE } |
Functions | |
std::ostream & | osl::operator<< (std::ostream &os, const SimpleState &state) |
bool | osl::operator== (const SimpleState &st1, const SimpleState &st2) |
盤上の駒のみを比較する(持ち駒は見ない). | |