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Public Member Functions | Static Public Member Functions | Static Private Member Functions | Private Attributes | List of all members
osl::rating::PatternLong Class Reference

#include <pattern.h>

Inheritance diagram for osl::rating::PatternLong:
osl::rating::Feature

Public Member Functions

 PatternLong (Direction d, Ptype s, LongTarget t)
 
bool match (const NumEffectState &state, Move move, const RatingEnv &env) const
 
- Public Member Functions inherited from osl::rating::Feature
 Feature (const std::string &name)
 
virtual ~Feature ()
 
virtual bool effectiveInCheck () const
 
const std::string & name () const
 

Static Public Member Functions

static const PieceSquare nextPieceOrEnd (const SimpleState &state, Square start, Player player, Direction direction)
 direction方向に空白を進み、駒を探す
 
static const PieceSquare nextPieceOrEnd (const SimpleState &state, Square start, Offset)
 
static const PieceSquare find (const NumEffectState &state, Move move, Direction direction)
 

Static Private Member Functions

static const std::string name (Direction d, Ptype self)
 

Private Attributes

Direction direction
 
Ptype self
 
LongTarget target
 

Detailed Description

Definition at line 122 of file pattern.h.

Constructor & Destructor Documentation

◆ PatternLong()

osl::rating::PatternLong::PatternLong ( Direction  d,
Ptype  s,
LongTarget  t 
)

Definition at line 32 of file pattern.cc.

References osl::BISHOP, osl::LANCE, osl::ROOK, and osl::unpromote().

Member Function Documentation

◆ find()

const osl::rating::PieceSquare osl::rating::PatternLong::find ( const NumEffectState state,
Move  move,
Direction  direction 
)
static

◆ match()

bool osl::rating::PatternLong::match ( const NumEffectState state,
Move  move,
const RatingEnv env 
) const
inlinevirtual

◆ name()

const std::string osl::rating::PatternLong::name ( Direction  d,
Ptype  self 
)
staticprivate

Definition at line 74 of file pattern.cc.

References osl::PtypeTable::getCsaName(), and osl::Ptype_Table.

◆ nextPieceOrEnd() [1/2]

const osl::rating::PieceSquare osl::rating::PatternLong::nextPieceOrEnd ( const SimpleState state,
Square  start,
Offset  diff 
)
static

◆ nextPieceOrEnd() [2/2]

const osl::rating::PieceSquare osl::rating::PatternLong::nextPieceOrEnd ( const SimpleState state,
Square  start,
Player  player,
Direction  direction 
)
static

direction方向に空白を進み、駒を探す

  • 駒を発見 -> その駒
  • 盤の外 – その手前が空白 -> その空白 – その手前がスタート地点 -> PTYPE_EDGE

Definition at line 58 of file pattern.cc.

References osl::Board_Table, and osl::BoardTable::getOffset().

Referenced by osl::rating::PatternBlock::find().

Member Data Documentation

◆ direction

Direction osl::rating::PatternLong::direction
private

Definition at line 124 of file pattern.h.

Referenced by match().

◆ self

Ptype osl::rating::PatternLong::self
private

Definition at line 125 of file pattern.h.

Referenced by match().

◆ target

LongTarget osl::rating::PatternLong::target
private

Definition at line 126 of file pattern.h.

Referenced by match().


The documentation for this class was generated from the following files: